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Abe's avatar

I've been saying this for over a decade. You get me. Thank you.

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jansen's avatar

I think of "the last of us" as a popular example of a widespread contradiction in "American" cultural works: ostensible desire and effort for being "deep" and "real" resulting in the most banal superficiality. This story proposes to strip the veneer of civilization and show the real foundation and nature of human life. This world we are living in is impermanent and thus false. Just as an individual life will find its true meaning only after the death, human society will reveal its true face only after the inevitable collapse. All that is fine by me because you have to accept the basic premise of any fictional work to then judge it mercilessly by the goals it set itself for. So the question is whether the story comes close to this goal. In my opinion its barren world and normalized brutality actually hides away what it proposes to bring into view. The violence in the game is pornographic and banal. It has no content. But the worse part is, the story itself is, in its cliches and so called "depth" is also pornographic. It has no real depth because it has no real humanity so it tries to compensate this lack by brutality. Not just the scenes and fights but the story itself is brutal Joel kills his former friends who are genuinely trying to save humanity, without any visible remorse and no emotional repercussions. It is obviously acceptable to sacrifice a young girl's life if it has the chance to save all the next generations. This is not even debatable. Joel is a genuine monster who is incapable of thinking beyond his existence. The game clearly shows Joel's monstrous crime as acceptable and even respectable as part of the burden of being a father. In fact he "becomes" her father not by the countless murders he committed by that point but by choosing her life over all the other lives and practically choosing to sacrifice the whole human race by murdering selfless people who are trying to save it. You can't get more extreme than that.

The story's politics is at this point becomes obvious: Fireflies are a revolutionary organization who are trying to save humanity and in contrast Joel is a cynical opportunist and a murderer. The game puts Joel in the right by formulating sort of a trolley problem: one innocent girl's life for the rest of humanity. Isn't the choice obvious? Joel has to choose her life because he is her father figure. But what about all the countless children who will have no chance to grow up because of his decision? A human being at that point would feel really conflicted but still try to think beyond his own existence. But not this story's "hero". If you follow his logic you can even justify all the Zionist crimes. Because these people really think like that. They are sick.

I don't think "The Road" is a good or even a decent novel. The violence there is gratutious and pornographic too, the father son relationship which is supposed to be touching and real does not feel genuine at all. Cormac McCarthy too falters when he tries to become "deep" and "real". He obviously lost touch and he feels it too but he can't reach reality by this way. Blood Meridian is great because it is completely based on real events and a memoir.

Why is Fallout great? Because it is a western and it is a parody, it feels unreal all the time just like living in such a world would probably feel like. It is not "deep" and doesn't try to be. The violence is cartoonish and over-the-top. You are not really in the story but you are in fact surveying it from above. Everything is absurd but you are still trying to survive. In that essential sense it is more "realistic" than all the modern games put together.

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